![]() Name of reload animation in WeaponsSystem/Assets/Animations default is RifleReload. Set to true if you want to use the scope that's specified in Weapons System GUI. For example, this value for the Crossbow is 1 because its arrows should arc, but this value for the Rocket Launcher is 0 because rockets should travel straight. Maximum amount of spread for the weapon default is value of MinSpread.Īmount that gravity should influence each bullet/projectile default is 0. Minimum amount of spread for the weapon default is 0. Maximum distance bullets/projectiles can travel before disappearing default is 2000. Setting this to something like 20000 can simulate raycasting weapons like laser guns. Speed that bullets/projectiles travel when shot default is 1000. Default is 1000 and anything hit beyond this distance will receive less and less damage as the distance nears ZeroDamageDistance.Īnything hit at or beyond this distance will receive no damage default is 10000. BASE WARS GUI FULLMaximum distance that shots will do full damage. ![]() Number of shots per click/burst default is 3 and this only matters if you specify FireMode to be Burst.Īmount of damage each direct hit does default is 10. ![]() Time between each shot in a burst default is the value of ShotCooldown and this only matters if you specify FireMode to be Burst. ![]() For Automatic weapons, this is also the time between shots while holding click. Minimum waiting time between clicks default is 0.1. Note that ammo is unlimited and this does not specify how much ammo a user is carrying.Ĭhoose from either Semiautomatic (click once for each shot), Automatic (hold click to continuously fire), or Burst (click to shoot a burst of bullets depending on NumBurstShots). Number of shots in each "ammo clip" before user must reload default is 30. Within the WeaponsSystem folder, different aspects are controlled by the following ModuleScripts: Stores all other ModuleScripts used in the weapons system.Įnsures only one instance of the weapons system runs. The attached file is a screenshot of the issue and includes the program build number, which is 972.12ĬMANOCapture.jpg (342.Storage for animations used in the weapons systems.Ĭonfiguration values for the weapons system. I would really like to get back to playing this game so any suggestions of potential fixes are welcome. ![]() These changes have no impact on the program either. I have also tried running the compatibility troubleshooter and running the game as an administrator. There is no way for me to change any settings because all of the menus are inaccessible. I have tried verifying the game files multiple times through Steam, uninstalling both games and only reinstalling the base game to test it, and re-installing both and trying to launch, and the problem persists regardless. I have also tried launching Chains of War, and the same problem has appeared to develop in the standalone DLC as well. Upon launching the base game and entering the game screen from the boot menu, the globe appears, but I am unable to interact with it or anything in the window, and all of the menu tabs at the top of the screen are greyed out and I am unable to use them. I had purchased Chains of War on Steam a few weeks ago to try out the game when it was on sale, and the DLC was functioning fine, until I decided to purchase the base game on Steam a few days ago. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |